CompuServe Thread

#Problems with glass

5 messages in this thread
#3015From: apJan 10, 1995 2:59 AM
I have already gotten the first upgrade to Animation Master to fix the problems with rendering glass-like objects. Now I seem to have another problem. I recently uploaded a files called FLOWRS.GIF. The vase is pure white with a high transparency, a refraction of 15, and a mirror of 10. The problem is that objects behind the "glass" do not show there colors through the "glass" (ie. the flower stems should be green). I'm currently rendering another "glass" object with very similar settings, and I'm having the same problems. Any answers or an upgrade that I've missed? -Andrew
#3023From: Steve/HASH, Inc.Jan 10, 1995 10:52 AM
I would suggest tracking down issue 16 of 3D Artist Magazine…. it deals heavily with glass in our program…. basically its a matter of getting your transparency and refraction values right, also, make sure the glass has thickness (ie:double walled) Steve, Hash Inc.
#3039From: apJan 10, 1995 3:24 PM
Steve, The glass is double walled. I did try a single wall using the glass.mat, but had similar problems. Could you be give me a example of correct transparency and refraction values. Thanks. -ANDREW PS- I know it can be done now that I've seen the martini glasses. Great pic!
#3080From: Steve/HASH, Inc.Jan 11, 1995 3:33 PM
Try RGB: 0 Ambience :20 Transparency: 95 Specularity: 100 Roughness: 0 Mirror :0 Refract: 11
#3101From: apJan 12, 1995 1:32 AM
Thanks! -ANDREW