CompuServe Thread

#Circular Camera Path

3 messages in this thread
#3429From: Steve EarlJan 23, 1995 11:32 PM
Nick, I'm attempting to "spin" our company logo. I can't seem to get the camera (animation) path to be prefectly circular (equidistant from the focus point). Instead, it comes out like a rounded square. I have only four 'reference' frames. Do you know of a way to get this camera path to be perfectly circular? BTW, I'll be waiting for Visual Reality 1.5 :). Thanks in advance, Steve Earl Applications Programmer InteSys Technologies, Inc.
#3447From: Nick Josephs [VISSOFT]Jan 24, 1995 10:46 AM
Hi Steve: To round out the path, go to each of the 4 keyframes and modify the tangent at those locations. Modify the curve such that it is broader and more sweeping around the keyframe point. This may give you the circular path you are looking for. Be sure you've sent in your registration card so that there won't be a delay getting you Visual Reality 1.5! Nick Josephs Visual Software
#3520From: Ryan S. ChiversJan 25, 1995 9:48 PM
I've done the same thing that you are trying to do. I also used four key frames. In order to get the "circle" I messed around with the Animation "slack". As long as your four key frames (1 and 5 should be the same key frame) are positioned evenly around the object (logo) this will work fine! Ryan Chivers Suffering information overload.