#Circular Camera Path
3 messages in this thread
Nick,
I'm attempting to "spin" our company logo. I can't seem to get the camera
(animation) path to be prefectly circular (equidistant from the focus point).
Instead, it comes out like a rounded square. I have only four 'reference'
frames. Do you know of a way to get this camera path to be perfectly circular?
BTW, I'll be waiting for Visual Reality 1.5 :).
Thanks in advance,
Steve Earl
Applications Programmer
InteSys Technologies, Inc.
Hi Steve:
To round out the path, go to each of the 4 keyframes and modify the tangent at
those locations. Modify the curve such that it is broader and more sweeping
around the keyframe point. This may give you the circular path you are looking
for.
Be sure you've sent in your registration card so that there won't be a delay
getting you Visual Reality 1.5!
Nick Josephs
Visual Software
I've done the same thing that you are trying to do. I also used four key
frames. In order to get the "circle" I messed around with the Animation
"slack". As long as your four key frames (1 and 5 should be the same key
frame) are positioned evenly around the object (logo) this will work fine!
Ryan Chivers
Suffering information overload.