#best way to do this…
7 messages in this thread
I like to morph an object in some specific steps into the final object form. Is
there a way to set up a series of objects for morphing? What is the best
approach?
Thanks.
Mei-Tien
Hello,
There are many morphing and special effects packages for the various computer
platforms. They range from simple point based image morphing, to full-featured
spline based dynamic morphing. Of course, the simpler products are lower in
price.
In this forum, three companys represent the mid to high end morphing packages.
They are:
Elastic Reality – High end, for all platforms
PhotoMorph – Middle of the road, for the PC
WinImages:Morph – Not Currently Shipping
I represent North Coast Software's PhotoMorph.
What platform are you using? What specific Morphing effect are you trying to
accomplish? Will you be Morphing still images, or do you need dynamic video
morphing? Do you need additional special effects such as 'blue screening'? Do
you need to run concurrent effects? How much do you want to spend?
With all of the morphing and special effects packages that are available, some
careful choices need to be made. There is no package that is best for everyone.
Hope this helps.
Ed Lecuyer
Manager, Technical Support – PhotoMorph
I have specific morph objects that I need to morph in sequence. I could morph a
pair at a time or the entire sequence at once if the program supports it.
Say for example, start from a circle, go to a triangle, and then a square..
Mei-Tien
PhotoMorph has a storyboard feature that allows you to create full movies of
special effects. In fact, PhotoMorph 2 can double as a digital video editor.
In the example you gave, you would like to morph from a circle to a triangle,
then the triangle to a square. This would be accomplished in PhotoMorph by
using two clips in the storyboard.
The process would consist of:
Load the start image for the first morph (the circle) and the end image for the
first morph (the triangle). Select the morph effect and press edit. With
PhotoMorph, control points are used to specify the coresponding areas and edges
of the two objects. After placing and editing the points, press OK. This
completes the first clip.
Press the "Create New Clip" button. This feature takes the end image of the
previous effect (in our example, the triangle) and makes it the start image of
the next clip. In this process, the points you've placed are also retained.
This means that your successive point placement work is cut in half! Next we
load the end image for the second clip, the square. Press edit and you will see
that the points on the traingle will be place for you already, only adjustments
will be required to the square's points. Press OK and Create Animation, and
your done!
As you can see Morphing is very easy with PhotoMorph. Remember that Morphing is
only 1/6th of PhotoMorph 2's capibilities. Our other effects include:
Colorization, Distortions, Transitions, Overlays, and Warping. PhotoMorph 2 has
complete support for Alpha Channel compositing and multiple similtanious
effects. No other special effects package matches the feature set of PhotoMorph
2 at any price!
I hope this has been helpful.
Good luck,
Ed Lecuyer
Manager, Technical Support – PhotoMorph
Ed,
Thanks a lot…
Mei-Tien
Ed,
You are too humble. Athough you place PMorph2 in the middle of the road
catagory, I would place it much higher. I find the smoothness of the transforms
superior in your product than in Elastic Reality. Sure ER has more flexability
but I consistantly get better results in PMorph2.
Ahh…
Thanks for the feedback. Powerful, ease of use is something we strive for in
our software. I'm glad to hear that PhotoMorph 'out-morphs' the other programs
in your experience.
-Ed