#Beamup with getup
4 messages in this thread
I have been having fun with the BeamUp file that Ed put up here as a .TXT file.
Worth the look folks.
The "Beam" part is fine but IMHO it did seem to be missing the "Up".
I have added another filter to give this illusion.
My .PMP now reads
Filter1 Transition Fader Solid Solid (click top right corner of frog)
Movement speed of -80 to slow slide off top right
Filter2 ditto Fader Random Random (just as Ed had)
Filter3 Overlay alpha (just as Ed had)
FYI I find Fauve Matisse great for making masks. The background is painted
transparent around the frog and Exported. Viola a white frog on a black bgd.
Enjoy … JPM
Great to see some discussion!!!
Actually you can combine your filter 1 and 2 combinations to be 1 filter:
Filter 1:
Start: FROG.JPG, End: FARM.JPG
Filter: Transition: Faders: Both Random, Direction arrow on start image: UP
(or Up left, or Up right)
Options: Start Mask: FROGMSK.BMP, Movement Speed: -80
Filter 2: (as described in text)
Start: <Filter 1>, End: FARM.JPG
Filter: Overlay: Alpha
This will yeild the desired result and save you a filter.
Try this at home: Substitute the distortion effect of your choice for Filter 2
then do the Alpha Overlay in filter 3.
-Ed
>>Actually you can combine your filter 1 and 2 combinations to be 1
>>Filter 1:
>> Start: FROG.JPG, End: FARM.JPG
>> Filter: Transition: Faders: Both Random, Direction arrow on start >>image:
UP (or Up left, or Up right)
>> Options: Start Mask: FROGMSK.BMP, Movement Speed: -80
>> This will yeild the desired result and save you a filter.
Now why didn't I see that! Brilliant. I am always trying to save a filter.
Sometimes I have wished there was a 4th Filter.
Cheers … JPM
>>Now why didn't I see that! Brilliant. I am always trying to save a filter.
>>Sometimes I have wished there was a 4th Filter.
Actually, sometimes I wish I had five or six. One 'work around' is to render
the AVI file, then re-use it to apply more effects. Some other 'Morphing'
programs call that 'similtanious effects' — You don't even get TWO filters….
One of my favorite PM2 tricks is to use Filters 1 and 2 for Alpha Channel
construction and then use <filter 2> as your Alpha Mask. That's neat stuff.
BTW: version 2.02 will allow BOTH <Filter 1> and <Filter 2> to be used as
input. This means that you could make an effect with Filter 1, Make a
completely different effect with Filter 2, then combine them with filter 3.
Very useful…
Cheers,
-Ed