CompuServe Thread

#wish

3 messages in this thread
#152050From: Kyle J. McKisicFeb 9, 1995 7:44 PM
I would like to be able to specify different sest of mapping coordinates for individual texture/bump/illum/etc. maps within a material -Kyle
#152162From: Jonas Ruikis [ADESK]Feb 10, 1995 9:17 AM
<< ..wish.. >> yikes.. got it. ;-o
#152191From: Kyle J. McKisicFeb 10, 1995 10:38 AM
Jonas, I thought of this because I'm doing this little animated gremlin character. I modeled him with metaballs, and it seems however I place the mapping coordinates. I get streaking of some kind. I've used .sxp's for bump maps and he looks good, but as soon as I animate him – his bumpiness moves around which doesn't help me – you know, the world cordinate mapping thing. -Kyle