Jonas,
I thought of this because I'm doing this little animated gremlin character. I
modeled him with metaballs, and it seems however I place the mapping
coordinates. I get streaking of some kind. I've used .sxp's for bump maps and
he looks good, but as soon as I animate him – his bumpiness moves around which
doesn't help me – you know, the world cordinate mapping thing.
-Kyle