#DISK#1
14 messages in this thread
I heard that DISK#1 was not selling anymore from the YOST GROUP
because of the Lenz Effects through Digimation. Why is this??? Will
you offer a refund on recently purchased DISK#1s'??
You're right… I stopped selling our Disk#1 this week because LenZFX
is such an incredible piece of software. There were only two
problems with it… 1) it has a hardware lock, and 2) the full
networkable version was $795. I say WAS $795. The hardware lock I
couldn't do anything about, since Aaron felt that there was so much
piracy of Mirage that he at least had the right to TRY it. Heck…
Mirage was unprotected and he deserved more than what he got. But
the $795 price of the networkable LenZFX was just out of the
question… When I asked him why so high, Aaron told me that it was
hard for him to compete against my Disk#1, hence the high price
(which the hard-core production companies would've paid anyway).
If you read my words in the back of the IPAS Boutique, it emphasized
that my intent was to prime the pump… I wanted other developers to
come in and expand upon our ideas. Well, here's where the rubber
meets the road for me… I refuse to compete directly with the
developers who are writing for 3DS, and if someone comes up with a
better product than anything I sell, I'll be happy to take my version
OFF the market.
When I told Aaron that, he said that he'd lower the price to $295 for
3DS Disk#1 customers (and to everyone for a limited time), and then
raise it up to $395 in April. This is $500 off of the $795 original
price for the networked version! (The non-networked version is being
discontinued permanently.)
So, you can think of it as a $500 refund on Disk#1. And since you
only paid $300 for it, you just came out $200 ahead!
Talk about a win win situation.
– G
PS: I hope to see a LOT of work done with LenZFX submitted to us for
this year's Siggraph tape. (But you probably already figured that
out.)
That's very nice of you. What about the routines Stars II and the
Monochrome Filter, there is nothing like them in LenZFX?
Since LFX doesn't have Stars and a monochrome filter, I'm going to
upload those two routines here to the forum within the next couple of
days.
Wow! That's all I can say, Gary. I know you hate this kind of talk,
but it's examples of this stepping in and helping everyone that make
you my god (well, okay, one of them. How about that?).
Anyway, as you know, I'm a Disk #1 owner (and #2, 3, 4, 5, 6 — heck,
I have them all but can't remember how many there are), but how do I
get Aaron to know that? Or (in other words) I want to order the
network version at the price you quoted ($295) and I want it
yesterday (okay, I'm willing to be a little more patient) but I'm
wondering how I'm going to prove to the folks at Digimation that I
quality for this offer. Any help (as always) will be appreciated.
And it wasn't the key that bothered me in the first place — it was
the fact that my two little network machines (my rendering "window
box") needed me spending $800. This is GREAT!
C'mon, Mike… there you go with that wacky religous talk again!
You've got to realize that it's even more self-serving for LenZFX to
be affordable to everyone, and for folks to use the best-quality
tools available for 3DS — than it is for me to worry about how much
profit I'm going to make from a group of IPAS routines.
If fact, I'm doing a mailing to all of my Disk#1 customers letting
them know how I feel about this. (That's how great I think LFX is.)
The IPAS interface is my favorite part of 3DS, and routines like the
new HSC Gradient Designer, Bones Pro, LFX, and the upcoming Schreiber
Key Factory and Positron Dynamics package are the rewards for all the
work that went into 3DS!
Oh, shoot, I went and reread your message and now see that you're
saying Aaron's lowering it for everyone (at least for a limited
time). I just got too excited to see straight!
Okay, I'm calling them Monday (are they open on Sundays? :>)
Most impressive reasoning. Just wanted to drop you a line to let you
know, that reading messages like that really do affirm my thoughts of
the Yost groups dedication to the end user.
Your going that extra mile just makes me feel better about choosing
3DS and the direction you will take us. It's been a wild ride so
far!
Also, thank all the people who were involved about letting us know
now about release 5 and Windows NT so that we can plan ahead.
>>It's been a wild ride so far!
You ain't seen nuthin yet…
– <G>
>> You ain't seen nuthin yet…
I'm smilin' already 🙂
Gary, I finally put together a compilation of 3DS work of late and
well…
One's in the mail… hope you find it worthy.
I'm looking forward to seeing it, Ralph. This was a great week for me
re receiving demo tapes! (I got three of them… from Andy Roberts,
Edward Harvey and Allan Steele. All three were VERY amazing — I was
blown away by the video post work that Ed used in a very abstract
fluidly-morphing art piece.)
Gary,
what are the deadlines for submissions for the Sig tape?
-Kyle
Kyle, we'll be sending out the notices in late March, and the deadline this
year will be the same as last year… June 10th!
I'm looking forward to seeing what you'll be submitting — you've got so many
more tools this year than last!
– G
Gary,
thanks, I'm looking forward to it too 🙂
-Kyle