CompuServe Thread

#Natural Materials

13 messages in this thread
#153968From: Jodi GradolphFeb 17, 1995 9:09 PM
I'm having trouble finding the right combination of materials and bump maps to make realistic grass, dirt, and asphalt. Any suggestions? Thanks, Jodi
#154131From: Constance R. RothFeb 18, 1995 6:37 PM
Hi, Jodi. Have you had a chance to check out the WCT cd that ships with 3ds3 & 4? There is an asphalt material and also a cracked mud material. As for grass, I haven't seen that anywhere…guess you'll have to create that from scratch.:) Hope this helps. Regards, Connie
#155153From: Jodi GradolphFeb 23, 1995 7:07 AM
Connie, Thanks for your help. Jodi
#155279From: Constance R. RothFeb 23, 1995 4:39 PM
Jodi, I have more info re: materials. The CD that comes with Inside 3D Studio contains all of the materials you listed (asphalt, dirt, grass) and more. You might want to check it out.
#154136From: Mike White SunDog Pro.Feb 18, 1995 7:39 PM
Granite.sxp work really good for grass used as bump along with layers.sxp as texture one, and sguigle.sxp ans texture 2. I you have any more questions on this feel free to ask. Mike White [SDP]
#155154From: Jodi GradolphFeb 23, 1995 7:07 AM
Mike, Thanks, that really made a difference. Jodi
#155367From: Mike White SunDog Pro.Feb 23, 1995 11:10 PM
Your welcome. How did it turn out ? I would like to see a upload. Mike
#155855From: Jodi GradolphFeb 27, 1995 10:14 AM
I'm still working on it – but, I'll be happy to upload it when I'm finished. I don't have a scanner myself. However, I do have access to one. So, time permitting, I'll try some experiments with textures. Probably not this project since I'm in a bit of a time bind.<BG>
#155926From: Mike White SunDog Pro.Feb 27, 1995 2:19 PM
That sounds great, and I can't wait. Mike
#154216From: David GouldFeb 19, 1995 6:41 AM
<<I'm having trouble finding the right combination of materials and bump maps to make realistic grass, dirt, and asphalt. Any suggestions?>> There are a lot of natural materials on the World Creating Toolkit CD, including those ones you mentioned. Otherwise you could use a scanner or Painter 3.0. David "Covered in pixel paint" Gould
#155155From: Jodi GradolphFeb 23, 1995 7:09 AM
David, I don't know how to use a scanner for materials. Is there a book that outlines that procedure? Jodi
#155329From: David GouldFeb 23, 1995 8:09 PM
<<I don't know how to use a scanner for materials. Is there a book that outlines that procedure?>> It's not so much a book as it is buying a scanner and then scanning in pictures of any texture you like. You can go through all your books and scan in images(within copyright regulations) to use as a texture. If you have a hand-held scanner than you could also scan the carpet, walls, the cat or anything for that matter. A scanner opens up the possibilities to just about anything that is published can be used as a texture(check out copyright regulations though).
#155398From: Feb 24, 1995 12:58 AM
David: >> buying a scanner and then scanning in pictures of any texture you like. Why stop with pictures? We've taken actual samples of fabric, rugs, flooring, tiles, etc. on the flatbed scanner and ran them through – works great on flat objects, just don't scratch the glass!