CompuServe Thread

#3D paint for 3DS!

20 messages in this thread
#153589From: Yost GroupFeb 16, 1995 1:55 PM
Here's an IPAS news flash for ya… I've just spent the last day having a BLAST with a true 3D paint program running inside of 3DSr4. It's AMAZING. Although the program is from a 3rd party developer (not Yost Group), it looks EXACTLY like the UI that we used in Optimize and Displace. You just select an object to paint on, and then you can rotate it to the orientation you want and start painting with user-definable brushes (you've got control over many aspects of the brush, such as opacity, feathering, angle, etc.). You can apply noise and other effects as "textures" to the brush, and you can use pieces of bitmaps as brushes. In addition to painting directly on the 3D model, you can bring up a 2D window to see what your actual bitmap that you're creating looks like. The whole thing is pretty mind-boggling, and I'm THRILLED to see something like this come to 3D Studio in such an intuitive (and compared to the SGI market, inexpensive) form. I can't comment on who the developer is right now, but I've been assured that this is going to ship before NAB (in early April). I'm sure that they'll make a formal announcement sometime within the next month. Whoa! – G
#153630From: ALAN IGLESIASFeb 16, 1995 4:41 PM
Whoa is right! Can't WAIT to see this one! -Alan
#153638From: Peter Byard MODELBOX UKFeb 16, 1995 5:27 PM
PLEASE – I want one NOW! Can we Beta test it? We often need to "break down" theatre sets, this tool would be perfect.. Regards, Peter
#153663From: ALAN IGLESIASFeb 16, 1995 7:00 PM
Uhh…You probably meant this for the Yost Group, Peter… -Alan
#153646From: Andrew SinagraFeb 16, 1995 5:41 PM
OUTSTANDING!!!!!!!!!!! We've been waiting for something like this for a while now. I'm really glad to see 3DS competing with the big boys… Andrew Sinagra Digital Art & Motion
#153655From: Kyle J. McKisicFeb 16, 1995 6:23 PM
Gary, Wow!, I didin't think I'd see one of those for 3ds for a while – given that they're still pretty new on SGI's do you know an approxamate cost on it? -Kyle
#153693From: Yost GroupFeb 16, 1995 9:39 PM
The cost is in the same range as all the other sophisticated IPAS routines from the usual sources. – G
#153708From: Kyle J. McKisicFeb 16, 1995 10:35 PM
good, I'm looking forward to getting my hands on it. -Kyle
#153672From: Ian ChristieFeb 16, 1995 7:34 PM
Whoa indeed! Fractal Design has been talking about doing 3d painting. Looks like somebody beat them to it. Ian.
#153690From: Yost GroupFeb 16, 1995 9:35 PM
The best part about this is that it runs right inside 3DS, whereas the project FD has been working on would've required exporting/importing and the host of associated problems with that. On top of that, their adherance to the UI style we developed for Disk#7 makes it very friendly and familiar to use. – G
#154082From: Ian ChristieFeb 18, 1995 11:58 AM
Gary, What's the deal with mapping coordinates with this paint plug-in ? Does it use what ever coordinates that are assigned to the model? I've been creating some seemless animal meshes to use with Bones-Pro. The biggest difficulty I'm having is with mapping complex shapes. Ian.
#154147From: Yost GroupFeb 18, 1995 8:47 PM
It uses the coordinates that you've assigned to the model. – G
#153768From: bruce gorenFeb 17, 1995 5:44 AM
Gary, 3D-Paint ! VERY exciting news. I had a situation just last week where that IPAS would've saved the day for a game developer I was dealing with. Bruce N. Goren
#153795From: Judy WellerFeb 17, 1995 9:00 AM
This sounds like a must buy! Thanks for the news! Judy
#153815From: Jeffrey LererFeb 17, 1995 10:06 AM
3-D Paint within 3-DS, running like DISPLACE!!! YES! top of my wishlist. This is really getting FUN.
#153841From: John EllisFeb 17, 1995 12:03 PM
Goes without saying Gary, FANTASTIC! John
#154025From: John N. JordanFeb 18, 1995 5:24 AM
3D paint!!!!! Does it do displacement stuff too? (like Taarna 3D does) Sounds like something worth inplementing into the core of R5.. groovy. JNJ
#154072From: Yost GroupFeb 18, 1995 11:19 AM
I can't comment on specifics, John (sorry). Re it being a core feature… I doubt that 3D paint will be showing up as core features of anyone's packages for awhile — until the technology becomes a bit more commoditizied. – G
#154323From: M. G. BATCHELORFeb 19, 1995 11:57 PM
<< I've just spent the last day having a BLAST with a true 3D paint program running inside of 3DSr4. >> I was hoping someone would come up with such a system from within 3DS. The first question which comes to mind though, is: Can 3DS be set up to run with a Mouse & WACOM (or other) tablet *simultaneously* ? That is, both drivers installed and active as needed. (maybe this can be done now, I don't know ?) If so, does the paint s/w recognize pressure sensitive stylus output ? Thanks, BILL
#154377From: Yost GroupFeb 20, 1995 10:26 AM
You can't have a mouse and tablet running at the same time, but you can switch between them in one session in the config menu. Re questions about the 3D paint package… I've got to wait for the developers to make the formal announcement, and then they'll answer everything. – G