CompuServe Thread

#Ray Tracing Juggler

4 messages in this thread
#46285From: Clay NixonDec 30, 1986 5:41 PM
Most mysterious this ray tracing. Is this mathematical entry done on a "pure" programming level, or is there a secondary program that assists in the creation and placement of the spheres and arcs and the calculation of the light rays? Do you know if there is any printed material that goes into more depth about ray tracing, or is it a method known only to a mysterious few? Clay
#46301From: Steve AhlstromDec 30, 1986 6:32 PM
It's usually purely mathematical. There is a another msg in this thread that lists several articles/texts in this area.
#46329From: Marlene ZenkerDec 30, 1986 9:21 PM
Clay, read msg #46245…Marlene
#46588From: Chris GreenJan 1, 1987 1:03 PM
What you need is a ray-tracing program which supports mapping digi-view pictures on to 3-d surfaces (polygons, spheres, curve patches, etc.). This would allow you to produce images with things like digitized pictures being refracted through spheres. It would be expensive computationally, but the results would be great.