CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (12 messages)

Avalon CD halted Message #84137
From: Syndesis Forum: Computer Art Forum July 6, 1995 10:51 AM
FOR IMMEDIATE RELEASE (Prices removed for CompuServe posting…) SYNDESIS DISCONTINUES AVALON CDROM AT VIEWPOINT'S REQUEST Announces sale price of $XX on remaining discs Jefferson, WI – July 5, 1995 – Syndesis Corporation announced today that it will discontinue its popular Syndesis Avalon CDROM product, an exact archive of the Internet's…
From: Eli J. Boyajian Forum: Computer Art Forum September 29, 1993 11:48 AM
Roberta, I'm joining this thread late…but you may be interested in Fractal Design's Painter for Mac/PC. According to Mark Zimmer [Comart/Lib 10] the new version – a.k.a. X3 – will allow you to paint on 3D objects! The objects can be imported as .DXF files [from most CAD packages]. He…
Reply to message #59557
From: Roberta Laidman Forum: Computer Art Forum September 29, 1993 9:13 AM
48 megs – It makes my heart beat faster! I've got the 24 bit color. Now to research costs, etc.. Did you say this program is called 'Alias Sketch'? Who makes it??? Thanks Steve Roberta Read action !
Reply to message #59619
From: Jeff Deakle Forum: Computer Art Forum September 29, 1993 8:19 AM
Hi, I just had to say something about your comment on 3DSR3. I will grant you that it is a nice package. I think you might pushing it a bit when you compare it to SGI. I have used 3DS3 and also have a SGI IRIS workstation with TDI software.…
Reply to message #59280
From: Pete Wragg Forum: Computer Art Forum September 29, 1993 4:26 AM
Mark – allow me to say 'hello' first of all, then to bow, scrape, grovel and generally acknowledge a true maestro of the software! I've recently bought Painter 2.0, and sent in my registration, which you should receive in a few days, but I have to say that it is…
Reply to message #59599
From: Steve Meyfroidt Forum: Computer Art Forum September 29, 1993 3:18 AM
Sorry, a quadra is a mac. But your 486 will be fine — most of the time the program has a good feel. It pauses slightly just before you start drawing _onto_ another surface but otherwise, good and responsive. I've got 48 meg but Sketch is quite happy in about…
Reply to message #59596
From: Steve Meyfroidt Forum: Computer Art Forum September 29, 1993 3:18 AM
Mark! Wicked stuff!! Can't wait!!! Just one question though. You're using DXF for imports. Will you try out importing some Swivel models in DXF — I've had problems swapping models around in this format. How about supporting Swivel directly? Cheers Steve M 8) Read action !
Reply to message #59600
From: Roberts Howard Forum: Computer Art Forum September 29, 1993 12:21 AM
Mark!!!!!!!!!!!!!!!!!!!! I will try to contain my excitement about X3. It appears that you're trying to go Pixar's ShowPlace one better. The ergonomics on X2 are so well thought out and certainly one of its great strengths. Will you be able to get the same ease of human interface with…
Reply to message #59599
From: Francisco Oyarzun Forum: Computer Art Forum September 28, 1993 10:54 PM
Sorry: I meant, what is the least TOTAL cost (hardware+software) for a system that will allow me to deform wire meshes interactively and animate them in real time, collision detection included? Thanks! Francisco. Read action !
From: Francisco Oyarzun Forum: Computer Art Forum September 28, 1993 9:50 PM
Has 3D modeling become affordable? I don't need photorealistic rendering –Gouraud shading suffices– but I DO want mouse-deformable wireframes with real-time animation and collision detection. What is the minimal hardware I would need? How upgradable would it be? Yours truly, Francisco. Read action !
From: Mark Zimmer Forum: Computer Art Forum September 28, 1993 6:52 PM
G-Buffers A G-Buffer is a buffer (like a conventional Z-buffer, used in hidden surface rendering) with extra information in it. The following information is needed for each pixel of the 3D painting window: z depth (32-bit floating point) photometry index (8-bit index) texture index (8-bit index) texture map coordinates (X…
From: Mark Zimmer Forum: Computer Art Forum September 28, 1993 6:50 PM
Dear Painter Users! This is a document describing one of the new capabilities of our upcoming upgrade to Painter X2, which we lovingly have code-named Painter X3. I'll be uploading other feature peeks as time goes on… This isn't the only new feature! Just one of the many ground-breaking new…