This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (359 messages)
>> Is anyone other than myself REALLY sick of endless vortexes (what's the plural of 'vortex'?) and revolving planet Earths??? Aaarrrgghhh!!!
>>>JILL>>> Please keep my registration current for 3DS2-C, 3DS3-C, & LUG2-C Thanx in advance, -LEE Your registrations have been maintained for "D" segment. Thanks.
>>>JILL>>> Jill,Please maintain my registration in 3DS2 and 3 and Ani courses. Am learning a lot say thanks to all for me. Your registrations have been maintained for "D" segment. Thanks Jane.
>> Can anyone tell me if any books on tips and tricks for Animator Pro have been published?
>>>JILL>>> Please maintain my registration in 3DS2 and 3 Your registrations have been maintained for "D" segment. Thanks Ryan.
>>>JILL>>> Updating 3DS2-C registration. Your registrations have been maintained for "D" segment. Thanks John.
>> Dave! No! Never! We wouldn't do that. People seem to be misunderstanding my post. Please let me rephrase my statement.
>> Will Animator Studio contain palette features similar to Animator Pro? In particular, I need the ability to create a "super palette" for a number of images, and I also need the ability to "squeeze" the number of colors in a palette. Will these features be included?
>> I think it will still be available, at least for a short time, but I am not sure. I will look into this matter and get back to you.
>> I am using a Targa+ and recording to a VCR and I really want to be able script both animations and sound files. Has anyone ever done this with the DOS version of AAPLAY?
>>>JILL>>> Please update registration information for Segment "C" of 3DS2 & 3DS3. Your registrations have been maintained for "D" segment. Thanks Edward.
>> The average file transfer – uncomressed – is about 1 megabyte a minute though.
>>>JILL>>> Please update me for 3DS2 & 3DS3. Thank you. That was quick! :> Your registrations have been maintained for "D" segment.
NXP FILES!
Message #159784
Tonight I'm uploading new NXP files – they should be avialable for use in a couple days. In the ACAD forum: attdia variable, files command, zooms in modelspace when accessed through a paperspace vport, rotating views in modelspace or paperspace, backups, dxfin caution, acad file types, and an editorial about…
'C' uploads
Message #159711
__ ___……………____ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | | :::::::::: ::| \ N A A U G * U P L O A D * N O T I C E | | :::::::::: ::| HD | |…
>>>MARK>>> Mark, Hope this posting is correct.. AM On-Line! You're coming through loud and clear! 🙂 > This is PURE FUN and though I do not have the answer to the question on POLY/ReUse and DRAW/Record.(will think about that after playing !). I am having a great deal of FUN!…
>>>MARK>>> I've often wondered how to get more work done with my 1 year old daughter around. Thanks for the hint about to firing up Flight Simulator on the laptop down on the floor for her to work on. Finally! Someone caught this! Forty students taking this course and you're…
>>>MARK>>> Mark, cool. I appreciate the effort you do go to prepare the materials and clarify things. Writing up these telecourses is like staring at a puzzle some nights. I re-read the notes, I re-check the images, and I still wind up with typos, spelling errors, and occasional weirdness. Thank…
#'C' segments next!
Message #159173
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>>>MARK>>> BTW in your course notes after the reference to ANI2-B2.gif you note that you can't see the complete character, but only his outline. If you only sketch in black and white (while using blue frame) then you can see "more" details. You can add the colors later in a…
>>>MARK>>> I'm puzzled about how this applies to exercise one – draw a background with three lily pads; use animcel and optics to hop the frog from one pad to another – what are the changes I'd want to carry forward? I see the confusion. This is my fault, Charles.…
>>>MARK>>> I'm a little confused about the suggestion in exercise 3 that the clip changes and repeat changes might make it easier to do exercise 1. I did exercise one of lesson B entirely with the animcel you provided and optics functions. The changes functions are neat, but I don't…
>>>JILL>>> Please keep me on for the next segment of ANI2 Your registration has been maintained for "C" segment. Thanks Charles!
/* Is there a current version of AniPro using a Pharlap version that allows it to be run under OS2/Warp? */ Latest version from 1.3a works fine. -dave
>>>Jerry>>> We seem to have a conflict. Your telecourse notes stated: "Hint: you will probably have to use the char fname{}="x" format rather than the char fname{x} format to get sizeof() to report back your first and last name lengths correctly". I used the suggested format, but now you seem…
>>>Jerry>>> Thanks for your help. I entered the program as suggested, and it all works just dandy, EXCEPT that sizeof() returns one more character than in the names. Do we persist now? Jack, don't take this the wrong way but you've got to read the telecourses more carefully. This was…
>>>Jerry>>> Don't feel bad, this one escaped me too. And it's so obvious now. 🙂 I've noted up the declaration problems, the bad designators in the printf() statements and in remarks suggested a course of action. Try it. main() { char fname[]="Jack"; char lname[]="Winberg"; char say[]="What is your first name?";…
>>>dave>>> Dave, No problem, Glad you are there to keep us poor learners (who are so busy doing the lessens that our old mind are not on other things..like posting correctly). Thanks to you great people who do this FOR US.I know posting in the correct place makes your task…
>>>Jerry>>> In addition, I find the POCO manual hard to comprehend. Can you recommend any other reference that may be somewhat more clear to a beginner. I have some books on QuickC, but fear that the syntax may be a very different animal than that used in POCO. Any suggestions?…
>>>Jerry>>> Also a few more general questions – I get the need for the formatting sections in printf(), but the use of quotes ("") confuses me. I thought that was used to denote string literals. The printf() function is a format function. It can be passed most variable types. ""…
>>>Jerry>>> Hello Jack. You'll find that little typos like this are deadly! 🙂 main() { char fname[]="Jack"; char lname[]="Winberg"; char say[]="What is your first name?"; char say2[]="What is your last name?"; int bsize=sizeof(fname); int bsize2=sizeof(lname); Qstring(fname,bsize, say); Qtext("Press to continue…"); Qstring(lname,bsize2,say2); Qtext(Press to continue…");
/* practice with the help screen and hope to get it correct the next time. Thanks for sending them to the correct place. Promise to do better. */ I always feel horrible after clarifying our needs on the NTP staff… I never mean it to sound like scolding! We do…
>>>Jerry>>> Following is the program I wrote in an attempt to do the assignment– PS – This may be a duplicate of an incorrect posting I made – sorry. Jack, I posted you about this, did you receive it?
>>>dave>>> PS – This may be a duplicate of an incorrect posting I made – sorry. It is a duplicate. Did you receive a response yet? (by the way, you posted this one perfectly, subject header wise.
>>>dave>>> PS – This may be a duplicate of a misdirected posting. It is a duplicate. Did you get a response back yet? Also, watch your subject headers. It should be EXACTLY: STUDENT RESPONSE ANI2-B.
>>>JILL>>> #: 158280 S14/NAAUG/UsrGrp/AdeskU [ASOFT] 10-Mar-95 16:23:49 Sb: Student Update NTP03
>>>JILL>>> Please maintain my registration for 3DS2-B. Your registration has been maintained for "C" segment. Thanks Hollis!
>>>JILL>>> Please maintain my registration Your registrations have been maintained for "C" segment. Thanks.
#STUDENT RESPONSE ANI3-B
Message #158242
>>>Jerry>>> Following is the program I wrote in an attempt to do the assignment. I get an error message that reads "Printf – too many parameters, after I am prompted for the first and last names. Jerry, I am really a beginner at this – HELP, please. Hi. The problem…
STUDENT RESPONSE ANI2-B
Message #158241
>>>MARK>>> I must confess that I am a rank beginner in ANI PRO, and am attempting to learn as much as possible, but am STUCK, and need some help. I have the downloads from last semester, and am going through them and have done the tutorial with some difficulty. I…
>>>JILL>>> Can you keep me registered for the 3DS2. We sure can! :> Your registration has been maintained for "C" segment.
>>>JILL>>> Please update me for all B segments. Thank you! Your registration has been maintained for "C" segment. Thanks Bob!
>>>TAMMY>>> Hi Tammy, Have not tried Masks before. Have redone lesson one and all looks good to me…………..Jane Hello Jane!! Masks are one of the most powerful features in the Materials Editor. You'll want to experiment with them thoroughly as they can save rendering time and create stunning combination material…
>>>Greg>>> Greg, am learning more an liking it. I can glow on demand ! That wasn't so tricky now, was it? 🙂
>>>MARK>>> Hi Mark, Well my pig had such short legs that all he could do was fall in the mud. He was cute doing it. So I tried a Crane. The long legs make it easier to do ups and downs. Your Frog loved the HARD ROCK and cloudy sky…
>>>dave>>> #: 158091 S14/NAAUG/UsrGrp/AdeskU [ASOFT] 09-Mar-95 19:55:27 Sb: pigs
/* Thanx for the ref, That was very helpful */ Most welcome. -dave
/* Does Anyone know how to go about creating self-illuminating objects with an auora (a fuzzy glow surrounding) around it? */ IPAS aside (there are several good IPAS options), check out the telecourses on this. Greg Schutz did two segments (A and B) on this very subject on how to…
/* I haven't tried your suggestions as yet, but I have to thankyou for the thorough description you gave on the process. I am eager to try your method. */ It has worked for us. Animator Studio's onionskinning abilities will no doubt be superior, but features have never been a…
#Traditional Cel Anim
Message #157585
Hi Paul. If you do use typical cel animation manual techniques, moving to a computer environment is a big step. I started off by scanning my manual animations into individuals frames of a flic. Later, using a stylus and a tablet, I got the hang of drawing on the screen…
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