This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (470 messages)
>> There is a check box with the title "Background Execution". Make sure that is turned on.
#125741-
#Needed!
Message #125843
>> Just load a background image and use the See Background command to view it in the Editor.
#Needed!
Message #125728
There needs to be a way to bring in an image into the background in the 3D Editor. For example, I would like to use a series of images (like flics) of a human subject dancing, then use the series of frames to place the positions of the joints of…
"This sounds suspiciously like OS/2. Are you realu under OS/2? Or the Windows version of OS/2?" No, I don't have OS2. Just Windows 3.1. James Franssen Imagination Station 72650,3677 @ 26-Sep-1994, 18:43:53
"I just use a 1.8 gig Quantum on the PAR system for fast backup and frame storage." Is the Quantum external? Who do I contact on the pricing of the Quantum? Thanks. James Franssen Imagination Station 72650,3677 @ 24-Sep-1994, 19:50:58
Alan Hi. Thanks for your reply.. "Consider adding HD space (it's gettin' really cheap these days) to your PAR system to safely store .ANI files while you are keeping your current PAR work at highest quality levels". I have a Micropolis 2217A (I believe it is 1.8 GIG or something…
Brick, thanks for the reply. "The best answer for you currently is to back up the data and restore just that animation, or to back up the largest animation, delete it, and optimize the drive". On this note, I purchased the Micropolis 2217A and with it came a floppy Disk…
#Outdated Motion Data
Message #125421
I know I read how to do this somewhere, but I can't find it now.. I am rendering an animation and I have about 100 frames left, but I am getting a message for each and every final frame of this animation.. VAPOR.AXP Outdated Secondary Motion Data. Object "trails" may…
#3DS in Windows
Message #125349
I've followed the instructions in the installation guide as to setting up 3DS so it will run in Windows 3.1. I've created the icon and successfully done everything stated in the manual. I can select the icon and launch 3DS fine, but when I ALT+Esc it takes me back to…
"James, I fixed this problem once by backing up my PAR drive, reformatting it, and copying *just* the animation in question to it." Thanks Alan. Unfortunately I have already made a few animations and placed them on the PAR drive, and I have no other drive with as much space…
#PAR freaking out
Message #125187
I've been working on an animation that is over 1500 frames, laying off directly to the PAR, without any problem, until now. I put a good portion of the animation on the par (756 frames), played that section and saw something that needed to be corrected. I went back into…
"NDUMP.IXP is an IPAS program written by us to copy files in order from a network to the PAR" Great, thanks. So I guess rendering more than one animation to the PAR is out of the question as Gus mentioned. Is the most effecient way to render, then, to just…
Jim hi. Sorry to jump in here.. but what is NDUMP? I just purchased the PAR and I love it, except I tried to render to my Micropolis drive on PC 1 (for the PAR) from PC 2 over a Lantastic Network and the rendered image from PC 2 crashed…
#Giving credit
Message #123673
Is there a place where the names of the contributors to the "World-Creating Toolkit" for 3D Studio Release 3 CD ROM can be found? I am using a few mesh files and animations from it (as well as my own) to compose a demo reel, and I would like to…
Thanks guys. I'll consider all of these suggestions. James Franssen Imagination Station
#Video in
Message #122633
What is the best method for animating live video on an object? The video will be brought in via DPS TBC. I would like to map the live video on a specific area of a sphere that is already texture mapped. Thanks. James Franssen Imagination Station
Shadowed objects float
Message #121771
I don't know if this has been discussed on the forum before, but I have noticed, as well as a few of my friends who also animate, that when 3D Studio renders an object with a shadow, it often appears that the object is floating instead of resting solidly on…
#Video Post fade
Message #121678
I want to create an animated fade in and out.. but the fade must fade during the animation. I know I can fade a still image in Viedeo Post as page 8-145 in the reference manual states, but when trying to use transition on a KF Scene it won't let…
>>AOP
#Laser built text
Message #121458
What is the best method of creating a text that builds with a laser-looking stylus? I've thought about creating the complete text and chopping off portions from the end and reverse the animated result, then add a cylinder attaching one end to the chopped sections frame by frame, but this…
#Character animation
Message #121221
I am wanting to create a coin that has arms and legs for a character animation. I have Skin Ipas and was wondering if this might be the best method to use. I want the arms and legs to appear as if they are stretching from the body of the…
Thanks Arturo. Let me ask, would I be fine with only the DPS TBC at capturing video? You mentioned you could avoid post-processing with the DPS TBC, does this mean the DPS TBC would work better than the VTV-2000? Is it an either-or situation? Thanks. James Franssen Imagination Station
#TBC or VT-2600 card?
Message #119641
I am in the process of purchasing a PAR (which seems like the place to post this would be in DPS forum if there is one, I'll check, but I want an unbiased opinion from someone here if possible), and I am a bit confused as to what I will…
Bob thanks, this is good info for me.. gotta go stop the GIF rendering 🙂
#A few questions..
Message #119044
First of all, I want to know if this sounds right.. I am rendering over a network of two 486 PC's using Lantastic. One PC has 32 MB RAM, the other 8 MB RAM, the one with more ram I expected to be a bit faster, but 6 times faster?…
Whoops.. I "was" trying to render a flic.. didn't know, guess I had better read a bit slower next time, so much reading today my eyes are fried. I will try it again but only to images.. I guess gifs. Thanks. James Franssen
#Can't see network
Message #118911
Robert thanks.. your 3dsnet file text did not make it though 🙁 I seem to have gone a little further, my first machine recognizes the second.. but I keep getting a "failed" status when viewing the Network Queue Control. I don't know what is wrong at this point. I could…
Can't see network
Message #118852
I purchased Lantastic 6.0 Starter kit and seeem to have everything going okay.. the two computers are linked and I can access files from each, etc. I went through the steps for network rendering in the advanced user guide, changed the parameters in 3dsnet, but I get this message when…
#Par question
Message #118851
I am going to go ahead and purchase the PAR. It has been suggested to me by the reseller that I will need the following.. One Digital Processing Systems Time Base Corrector $960 One Micropolis 1.0 GB IDE Hard Drive $855 or One Micropolis 1.7 GB IDE Hard Drive $1,163.63…
All to 3.5" disk
Message #118831
>>Subj: FLC with sound Section: Autodesk Animator From: GARRY HARGREAVES 100017,242 # 117682, * No Replies * To: valkieser 100066,704 Date: 10-Aug-94 23:33 Buy an Authoring program….Tempra Show, Media Author, Media Master in the DOS range & Authorware Pro, Image Q, Qmedia etc etc in Windows …it depend on how…
#118515-
All to 3.5" disk
Message #118717
Thanks Nik, for the info on authoring systems. James Franssen Imagination Station
>>select your objects, copy to single, BOOM one object!"
Thanks guys, I'll try these different things that were suggested. If High palette fixes my problem though.. it will not be overkill for me 🙂 James Franssen Imagination Station
Alan, I tried Create/Face/Detach/Selected to make one object, but I got this message.. "COPY_MESH FACE OVERFLOW." How can I fix this? Do I just have too many faces? There are 139183 faces in 222 objects. Thanks. James Franssen Imagination Station
This is a Flic, but I am using a custom palette created by rendering 10% of the animation at Medium palette setting. Should I not use a custom palette? I thought this was the best method. Thanks. James Franssen Imagination Station
#Render tearing
Message #118168
I have a rendering in which I used the Jupiter texture map to create Jupiter. My Jupiter rotates, and when it does, I get a funny twinkling effect, and this is not wanted 🙂 I tried rendering the same Jupiter after using Displace, the hills and valleys look great, but…
#Optimize
Message #118167
Is there a way to select multiple objects in Optimize? I have over 200 objects I would like to optimize, but this will take longer than I would like. I thought about attaching objects in 3D Editor, but again, I can't attach multiple objects to one. Any suggestions? Thanks. James…
"A lot of people use Animator Pro to create their content, and an authoring system to orchestrate its playback". What authoring system do you suggest (better yet.. what is an authoring system? Just software?). Thanks. James Franssen
#Lantastic
Message #117534
I am considering getting Lantastic 6.0 to network two 486's to help speed up 3D Studio rendering time. What I understand of version 6.0 is that it is Windows based. Is this the only option? Is there a version for use with DOS? I would also like to be able…
All to 3.5" disk
Message #117517
I received a call this morning from a possible client wishing to create an interactive disk which she can send to her clients (who may have no experience with computers at all), but she does not have the experience or time to do this on her own. She mentioned she…
#Networking
Message #116661
I have just purchased another 486 PC and would like to connect the two to do some network rendering. What does everyone suggest is the best method, Novell? I have no experience in this area and would appreciate any advice. Thanks. James Franssen
#Graphics Board
Message #116460
How do I find out what graphics board (in any) is installed on my system? I am attempting "3ds vibcfg" and it is asking what graphics board I would like to select. Thank you.
Bill, Where can I get information on the Exabyte setup? Who makes it? Is there a way I can reach them? Also, will I need an external hard drive to accompany the Exabyte, or will it store enough on its own? Thanks. James Franssen
#PAR purchase?
Message #115580
>>what do you consider big money companies?>What's your market, skill level, opportunity to contract
#Abnormal termination
Message #115569
Today I tried to piece together in Animator Pro, 4 sections of an animation I created using 3D Studio. When I got to the third section (I was joining them), the screen went blank and I got this message.. Abnormal program termination: Memory protection fault CS:EIP = 000Ch:00085839h It is…
Okay, you've hit the heart of my curiosity. Is the PAR something I would want to use for quality output? I have a budget that will allow for something like the Sony UVW-1800 which goes for about $9,800 brand new, and I have seen the quality it outputs which is…
#Flames
Message #115399
I am using FLAMEO_I.SXP to create a animated flame on an object. The process looks okay to an extent, but I want to manipulate some of the colors and such and it seems limited. I set color 1 to red and color 2 to yellow, but is this all I…
#PAR purchase?
Message #115373
I am considering purchasing the DPS PAR to layoff animation from 3DS. I know practically nothing about the Personal Animation Recorder. Where can I get info on this system.. are they on compuserve? How much does it cost? What is the format, 3/4? Can I layoff to a 1/2 inch…
#Windows Test Slower
Message #115331
I made a statement earlier that a rendering I had done had taken 12 minutes and 50 seconds in DOS as opposed to 11 minutes and 14 seconds in Windows.. well, that is correct, but I just tried another test on a smaller file and Windows took longer, 2:41 in…
Kurt, would it be better, though, to render through Windows since it is faster? I only ran one test, but it seems to be considerably faster through this method. I can see where constructing would be better through DOS. Also, does anyone know.. when rendering in Windows, and placing the…
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