This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (434 messages)
Ahhh.. Light bulb lights. Thanx, LAM
3D Imager for sale
Message #30178
This is a message off of Internet. Do not respond to me as I have no other information. How much does it cost to ship a 4'x4'x1' granite slab? Subject: FOR SALE: 3D Imaging System From: scanning@lynx.spa.umn.edu (Bill Ketzeback) Date: Fri, 18 Dec 1992 00:41:43 GMT For Sale: Laser 3D…
I'm not clear on the "why" of this. It sounds a lot like the question I had on "pendulum", where I needed to perform the link before assigning rotation. What are the dummy objects for? Humbly confused, LAM
There are a few random questions out on comp.graphics. Mainly asking where they can find object meshes… I try to pull old messages out of my CIS message base to answer some of them. (I heard that groan Gary!). Overall, not much action out there though.
#FTP object site
Message #29916
A library of objects is being set up on Internet. At the current time, there are not any 3DS objects in the library, but that can/should change. I have uploaded a file called ftpobj which contains a directory of objects which are currently available via FTP from the library. I…
#Various questions
Message #29915
2 questions: 1) If only a (relatively) small portion of a "flat mirror"ed surface is being rendered, I get a lot of jaggies on the reflected image. Other than setting the surface up as multiple objects, is there any way to smooth the edges out? 2) While doing some "unstructured…
There has been a pretty good discussion going on out on Internet about setting up an object library available for FTP. The largest amount of discussion has been on file formats. It was eventually decided to create a directory for each file format and let people come up with translator…
Linking of rotating objs
Message #28249
Reply from Yost Group was that objects need to be linked -before- they are rotated. Simple, huh? LAM
Add another vote for longer object names. LAM
How about a "Hey dufus – wake and smell the coffee" message? 'Course, I've never set the resolution higher than the driver could handle (right!). LAM
That goes back to the house model I had sent to you (the one with the lousy lighting). If I created a single wall, and then split off the inside faces as a separate object, the inside wall didn't show up during some renders. Was all a bit strange. Rendered…
Return of the Pinwheels
Message #22470
Can you say all of that in one breath? One advantage of having multiple named groups is that one object can be a part of more than one group. Of course, then you do have a problem with setting the color of a group… If you take it to extremes…
#Aspect Ratio Problem.
Message #22469
Except when separating a set of faces from a "wall", so that you can assign different materials to the inside and outside of the wall. Question: overall, what is the best way to model a wall of a house? Say I have a 4" exterior wall, different materials on "inside"…
Me'thinks all of Yost Group is now in Chicago. The "cheap stack dump" error message is from the Phar Lap extender. I'm gettig the same error message from another product using Phar Lap. Not sure exactly what it means though. I would start out by getting rid of all TSRs,…
#16155-
##14596-#Reflection Depth
Message #16381
Jack said that reflection depth was a last minute add-on. I figured on the exponential render time that you were sitting in front of the PC with a stopwatch. The render time wasn't exponential, it was the period of time you were zoning out at 2am that was exponential…. BTW…
#Shelling from 3DS R2
Message #16014
Minor question. When I shell out to DOS from 3DS R2, and try to run TTSHOW (from Videotex Systems), and I get an error message that it can't access the math co-processor. The program works OK if I run it outside of 3DS. When I exit a DOS shell, I…
#ASC file format
Message #15501
Could you explain the "face" line in an ASC file? For example: Face 0: A:0 B:1 C:2 AB:1 BC:1 CA:0 Everythings kosher up to the AB:1. I assume these deal with the normal, but I could yet again be making false assumptions. Thanx, LAM
#15199-
Reflection Depth
Message #15500
The comment was on the Create/Object/Copy command, where there is an option to create 1 new object for every object in the selection set. LAM
#15227-
Reflection Depth
Message #15499
Ahhh… A meeting of the minds. Good enough on both items. Thanx, LAM
#13648-
Betacam SP – transcoder?
Message #13863
I've talked with the author of ARJ (another compression package like ZIP) about being able to compress a file and tack it onto the end of an existing ARJ file. The problem with using PKZIP and ARJ to add new files to an existing compressed file is that the compressed…
The program is called TDDDconv. It converts 3D objects in the binary TDDD format into either OFF, NFF, Rayshade, or vort format. There is also a Postscript object viewer. I grabbed it off of one of out UNIX mirror sites. At first glance it looks interesting. Have to wait for…
There is a little program sitting out on one of the 2 ATI install disks called VVESA.COM. It disables the co-processor and uses just the VGA side of the card. The install program doesn't install it, nor is it documented anywhere. Works for me! BTW: try saying "INSTALL HELP". What…
If there was a flaw on the substrate under the math coprocessor, and the CPU side tested OK, you shouldn't have any more than the normal failure rate on the CPU side.
There is a company called Acuris that advertises mesh objects. (50-75 models – $295). I am suppose to be getting some literature from them. Their number is (510)793-8332.
#Stacker
Message #9419
I recently purchased and installed "Stacker" ("doubles your hard disk") on the machine I do my 3DS work on. On this system I try to keep all unused software "ZIPped" to maximize free disk space. Needless to say, Stacker didn't do much for me (compression ratio 1.2:1). The types of…
#9282-
#clock speed doubler chip
Message #9418
They will market them as 50MHz of course. Just look at tape drives – 250 meg is really 125 meg with data compression. A 487SX is really a 486DX with a different pinout. Hmm.. I wonder if there is any real difference between a 486SX and a 487SX? Maybe they…
So I'm just a somebody, huh? I was logging on the Truevision using PROCOMM. The setup I was using was: ASSIGN S1 "1-317-577-8783^M" ; phone number SET BAUD 2400 ; configure line settings SET PARITY NONE SET DATABITS 8 SET DUPLEX FULL When logging on, you will get a line…
Truevision BBS is still up and running at the number you gave me. Get some trash at the beginning, but just hit return and it syncronizes. LAM
#7441-
vue file format
Message #7583
Yep. I'm surprised he hasn't "delegated" CIS to one of his people. 'Course, I don't know how big his shop is. Unless I have a major problem, I plan on leaving him alone. LAM
GB> Novices are ok, its those darn know it all experts we can't stand. Actually, shouldn't that be: "Novices are ok, its those darn novices that think they're experts we can't stand.", or " Novices are ok, know it all experts are ok, it's those inbetween ones we can't stand."…
Would you do me a favor? Would you, Scottv, and Peter (?) please get together and sing the same song regarding Generic 3D DXF output? The following is a quote from a previous message from Scottv (sorry Scott!): "When we start to get into 3D entities then things get trickier.…
Ummm.. You might want to check with Scottv at Generic on that. GCADD 3D uses 3D faces, which is not supported in DXF if they have more than 4 sides. Polygons with more than 4 vertices are translated into polylines by G3D on DXF output. If someone is getting a…
The DXF file is of a script logo scanned in and converted to DXF by Coreldraw. Started off with about 5000 vertices. Obviously, going to have to figure out how to do -that- better. Anyhow, the problem was the many disontinuous lines with coincident vertices. I'll attempt to email it…
#New dxf3ds routine
Message #537
Well, I'm sure you've heard of the thousand points of light "thing". How about a thousand points in a dxf file brought into shaper by dxf3DS. Unless I did something utterly stupid, and wasted several hours of time in the process, there is no option in dxf3ds to connect vertices.…
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