This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (27 messages)
#Patches and updates
Message #192072
How do we obtain any patches, bug fixes or updates for 3D Studio Release 4? We can't believe that since release, that no bugs have been fixed… Regards, Rob @ Mirage Ltd.
#Running out of files?
Message #192071
Is there a known problem with 3DS Revision 4 concerning not closing files? We're having problems with the program crashing and it appears to be running out of MSDOS file handles. On CONFIG.SYS, we've tried settings FILES=255 but the problem still occurs. Regards, Rob @ Mirage Ltd.
Thanks. Regards, Rob @ Mirage Ltd.
Neat. Hmm, wonder what'll happen about graphics acclerators…. Regards, Rob @ Mirage Ltd.
#Adesk UK Address??
Message #185582
Anybody know the address of Autodesk UK? Regards, Rob @ Mirage Ltd.
#3DS MAX
Message #185576
Will native versions of 3DS be available for all NT platforms? Specifically, Alpha. What about hardware graphics support on the Alpha platform? Regards, Rob @ Mirage Ltd.
Have a look at messages 183989, 183990 and 193991 in the 3DS section (section 2). Regards, Rob @ Mirage Ltd.
Thanks. Regards, Rob @ Mirage Ltd.
Is that a US number? We're based in the UK. Regards, Rob @ Mirage Ltd.
Thanx – I'll check the sharing. Regards, Rob @ Mirage Ltd.
That's a shame – I had high hopes for AniStudio 🙁 Regards, Rob @ Mirage Ltd.
Thanks – sounds interesting. Can I have the fax number please? Regards, Rob @ Mirage Ltd.
Shoulds great – I'll try and get details. Regards, Rob @ Mirage Ltd.
Thanks for the info. Regards, Rob @ Mirage Ltd.
#Novell network rendering
Message #179816
I've just read the very informative 3DSNET.TXT file. It mentions on several occasions the importance of shared file access concerning texture maps, IPAS routines etc. We've using a Novell V3.12 network and keep the texture maps on the server (in SYS:RENDFARM/IMAGES). 3DSNET.TXT says you need a network operating system that…
Program capabilities mainly. Regards, Rob @ Mirage Ltd.
Where could I get details about AStudio? Regards, Rob @ Mirage Ltd.
Thanx – I've found 3DSNET.TXT and very useful it is too. From a non-artist point of view, I'd agree about rendering individual frames. I'll have a go at suggesting it to the lads. Regards, Rob @ Mirage Ltd.
Thanks for the info. I'll discuss the possibility of using custom with the artists. Regards, Rob @ Mirage Ltd.
>Don't forget to check out 3DSNET.TXT. It talks about this subject in detail. Is that on-line somewhere? >they are done. The time you save having more than one machine rendering should >far outweigh the extra time it take to compile the images into a FLC file. I'd agree but the…
That's a little unfair 🙂 Alias has more features than 3DS and can produce certain effects (fire) that look a lot better. Regards, Rob @ Mirage Ltd.
Animator for Windows
Message #178659
Does this exist? Any information welcomed. Regards, Rob @ Mirage Ltd.
Hmm.. When we first set-up the render farm, I'm *sure* we tried using the net queue to render a FLIC on -ANY- machine. What happened was that all the machines started rendering the same FLIC which, as you say, won't work due to the FLIC file format (I guess). However,…
Hi, The switch box doesn't have mouse connections – just video and keyboard. No mouse driver is loaded. 3DS loads fine without the mouse – it just crashes when it tries to exit slave mode (I think). It's not *that* much of a problem – the crash is usually a…
#No mouse
Message #178510
Hi, We've got a render farm set-up with six 64MB 100 MHz Pentium systems connected to the Novell the network. One monitor and keyboard are shared between all six systems. Occasionally, 3DS stops network rendering and displays a prompt, e.g. do you want to go through the partially recorder FLIC?…
Experience has shown us that you need a pretty high end PC for serious 3DS work anyway. That kind of PC will run NT anyway. Regards, Rob @ Mirage Ltd.
Is there a press release anywhere with a list of new features? Regards, Rob @ Mirage Ltd.