This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (5 messages)
>> The main point was create alot of spline points, and then use >> the one that is closest to where you want to be. That way you can >> have a variable velocity. So… Because the SPLINE function in RTAG can interpolate points inbetween, I will actually supply only…
Boy… Thanks, for the comments and ideas, guys… I guess . Eric — Think all that went a little too quick for me. I'll be sifting through that for a while yet. Your "stream of conciousness" approach to physics is a new one for me I must say… You have…
> It has occurred to me many times that if I knew about POV-Ray and Polyray in > highschool, I would've paid much more attention in calculus class. No kidding… Now I kick myself in the behind when I'd actually like to put that knowledge to work. Although I can't…
Chris – Thanks for sanity check on this… Is this something that you've done before? I think by biggest challenge will be in finding the direction and magnitude of the acceleration vector along the SPLINE path. Do you know of any decent sources that might help me better understand the…
#Camera "flight" with POV
Message #20578
Perhaps some of you can help me out with a rather interesting problem… (Seem to remember something like this out of my 2nd year Physics book…) I'm intrigued with the idea of creating an animation which emulates the pitch, yaw, and roll of an airplane in flight. (Classic animation, right?)…