This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (17 messages)
#suggestions for a brain?
Message #195255
howdy-do, i am looking for the shortest path possible to a brain mesh. if anybody has any suggestions on either modeling techniques, or any leads to where a pre-exsisting mesh file of a brain might be, would be greatly appreciated! thanks, justin(i feel like igor…)
ive used an earlier version of vista, but i havent seen what it can do lately though…..i will definately give it another look. thanks for the assistance. justin.
is world-builder the terrain generator thats being done by digimation? justin.
yeah, i saw one of some mountainscapes, looked really impressive, id like to definately see some more work done in world-builder… justin.
#3ds terrain generator?
Message #192648
hey-i was wondering if anbody could offer some advice on what they feel is the optimum terrain generator for 3ds. i need something that could do golf courses to under-water to post-apocalyptic wasteland type-of-stuff. mucho garcia, j.d.i.
#*.fli -> *.avi?
Message #147266
greetings fellow users, i was just wondering if anybody knew off hand if there is a way to render to *.avi files? or maybe a *.fli to *.avi converter? just curious. j.d.i.
crashing BONES?
Message #147189
i recently downloaded the BONES shareware routine, and was going to post this question earlier, then i saw the revised file for BONES2 memory problems. i thought, oh, guess i wasnt doing something wrong. downloaded the new file, and now, instead of crashing, it just freezes up. only when i…
worked great, looks great! thanks again-j.d.i.
sounds good, ima going to try right now. thanks again for all the help! justin.
thanks much, im on it quick fast!
is the key in the trick that the wipe of the flic file has to be vertical? i wrote my name in cursive as a freehand line, brought it in as a path, lofted a shape with mapping turned on. applied the surface, with the flic as a texture &…
thanks alot for the info! i was experimenting with something like that a little bit already, except i wasnt using the flic as an opacity map too. wasnt quite getting the effect i was after… hey, do you know if the same technique will also work on a freehand path,…
wow, thanks. is it available in any of the libraries here on cserve? justin.
#animated texture?
Message #145689
im trying to figure out how to animate a texture lofting along a helix path, like to simulate flow through a spiral straw. does anybody have any tips or suggestions? justin
its about time i got clued in. thanks for the advice. would you by any chance be able to tell me anything about the authoring interfaces for 3ds? i heard something at school about it, but not much. jdi. its
sounds like debabelizer is the swiss army knife you cant live without these days thanks for the tip! jdi.
#3ds
Message #137784
i was wondering if anybody knew of a way to get a flic cross platformed to my mac.