CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (17 messages)

howdy-do, i am looking for the shortest path possible to a brain mesh. if anybody has any suggestions on either modeling techniques, or any leads to where a pre-exsisting mesh file of a brain might be, would be greatly appreciated! thanks, justin(i feel like igor…)
From: justin ivey Autodesk Multimedia Forum · Autodesk 3D Studio September 27, 1995 12:16 PM
ive used an earlier version of vista, but i havent seen what it can do lately though…..i will definately give it another look. thanks for the assistance. justin.
From: justin ivey Autodesk Multimedia Forum · Autodesk 3D Studio September 27, 1995 12:10 PM
is world-builder the terrain generator thats being done by digimation? justin.
From: justin ivey Autodesk Multimedia Forum · Autodesk 3D Studio September 27, 1995 12:07 PM
yeah, i saw one of some mountainscapes, looked really impressive, id like to definately see some more work done in world-builder… justin.
From: justin ivey Autodesk Multimedia Forum · Autodesk 3D Studio September 26, 1995 1:21 PM
hey-i was wondering if anbody could offer some advice on what they feel is the optimum terrain generator for 3ds. i need something that could do golf courses to under-water to post-apocalyptic wasteland type-of-stuff. mucho garcia, j.d.i.
#*.fli -> *.avi? Message #147266
greetings fellow users, i was just wondering if anybody knew off hand if there is a way to render to *.avi files? or maybe a *.fli to *.avi converter? just curious. j.d.i.
crashing BONES? Message #147189
From: justin ivey Autodesk Multimedia Forum · IPAS Usage January 16, 1995 9:17 PM
i recently downloaded the BONES shareware routine, and was going to post this question earlier, then i saw the revised file for BONES2 memory problems. i thought, oh, guess i wasnt doing something wrong. downloaded the new file, and now, instead of crashing, it just freezes up. only when i…
#146558 animated texture? Message #146941
worked great, looks great! thanks again-j.d.i.
#146466 #animated texture? Message #146558
sounds good, ima going to try right now. thanks again for all the help! justin.
#146360 animated texture? Message #146384
thanks much, im on it quick fast!
#146270 #animated texture? Message #146355
is the key in the trick that the wipe of the flic file has to be vertical? i wrote my name in cursive as a freehand line, brought it in as a path, lofted a shape with mapping turned on. applied the surface, with the flic as a texture &…
#146011 #animated texture? Message #146242
thanks alot for the info! i was experimenting with something like that a little bit already, except i wasnt using the flic as an opacity map too. wasnt quite getting the effect i was after… hey, do you know if the same technique will also work on a freehand path,…
#145715 animated texture? Message #145740
wow, thanks. is it available in any of the libraries here on cserve? justin.
#animated texture? Message #145689
im trying to figure out how to animate a texture lofting along a helix path, like to simulate flow through a spiral straw. does anybody have any tips or suggestions? justin
#138321 #3ds Message #138668
From: justin ivey Autodesk Multimedia Forum · Index and Info November 29, 1994 10:30 PM
its about time i got clued in. thanks for the advice. would you by any chance be able to tell me anything about the authoring interfaces for 3ds? i heard something at school about it, but not much. jdi. its
#137899 3ds Message #138667
From: justin ivey Autodesk Multimedia Forum · Index and Info November 29, 1994 10:24 PM
sounds like debabelizer is the swiss army knife you cant live without these days thanks for the tip! jdi.
#3ds Message #137784
From: justin ivey Autodesk Multimedia Forum · Index and Info November 24, 1994 1:34 AM
i was wondering if anybody knew of a way to get a flic cross platformed to my mac.