CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (7 messages)

#168369 SHARKS!! Message #168384
WHAT!!!!! I use to dive for the navy and had a couple encounters with hammerheads and other sharks. I always got the shakes when I saw one that sneaked up on me while I was working. I came with in 10-20 feet of those bad boys. Mike
Clothes Message #164667
Everyone What is the best way to make clothes for a human or some suggestions would help. I have played around with some ideas and they turn out alright but take for ever. I would also like to now What is the bare minimum requirements to speed up your modeling…
MAch 64 problems Message #155879
From: Michael Floyd Autodesk Multimedia Forum · Take 5/Want Ads February 27, 1995 11:33 AM
I have a PCI MAch 64 that does not lways work with animator. I get boxes and other graphic grabage. Does anyone know how to correct this problem.
From: Michael Floyd Autodesk Multimedia Forum · IPAS Usage February 4, 1995 5:51 PM
Anyone, Sometimes I am using a very large file and start to render. 3ds access the disk drive and completes the render in about 2 min . Then about 3 or 4 renders later it bogs down to about 15 min to render ? how come. I normally just reboot…
#Human modeling Message #151073
From: Michael Floyd Autodesk Multimedia Forum · IPAS Usage February 4, 1995 5:41 PM
Everyone, I have been working on humans lately. I would like to know of any ipas or plug ins that will allow for ease of construction and animation. A list would be really great. Cost is not a problem. Well a little resonable would be nice. Thanks ahead of time…
Crieg, The more memory you have the better. I have a pentium 90 and I would recieve more speed if I had 32 megs instead of 16. I wonder if a 486/66 would out do my pentium if it had 32 megs. The more memory will not help on small…
#150201 #Hello Phoenix, AZ!! Message #150275
HELLO; Is there a users group here in Phoenix ? If so let me know I would love to attend. drop me a line. Mike