CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (8 messages)

3DS under Win 95 Message #187362
I have had fairly good success running 3D Studio under Windows 95. The video memory conflicts that I had while running it under Windows 3.1 as a DOS application are "almost" completely cured. This makes it possible to run 3D Studio at higher than VGA mode. The only serious problem…
#167920 FLI to AVI converter Message #168018
The Video for Windows program VidEdit imports Fli and Flc files. Don Hayward
#167293 AS alpha channels Message #167512
Replying to my own message . . . By further studying this problem I have discovered that it occurs while creating selections from alpha channels as well as masks. And I was wrong about white areas of the alpha channel, they act as expected, producing a fully opaque mask or…
#AS alpha channels Message #167293
I have been trying to use an existing alpha channel as a mask in Animator Studio without success so far. The only method I have found is "utilities/assemble mask/mask alpha channel". Using this method, the areas that should be opaque (white areas in the alpha channel) come in somewhere around…
From: Don Hayward Autodesk Multimedia Forum · Hware/OpSys/video January 26, 1995 10:56 PM
I have been told that you need to have at least one computer running windows on the network to do network rendering with WFW. I know of one person who puts just the control files on a slow WFW server but sends all of the rendered files to one of…
#WFW network rendering Message #148811
I would like to know if it is possible to network render with Windows for Workgroups if you add the DOS extension. I think I remember reading a message in this forum some time ago saying that you needed to run one instance of 3D Studio (I don't remember if…
#Poco questions Message #121038
I am currently using a borrowed copy of the Poco Programming Language Reference Manual dated September 16, 1991. What do I need to do to get a copy of my own? Is there an up to date version available? I'm new to Poco programming, I may be asking too much,…
Poco Bug Message #121036
I just discovered a rather interesting bug in the poco CelMove function of Animatior Pro version 1.3a. If you execute the following program: main() { CelMove(-4,1); CelPaste(); } the cel will be pasted in the original position. This seems to only be a problem with this particular combination of parameters…