VISIONARY problem
05-Mar-92 11:29:14
Sb: #36488-VISIONARY problem
Fm: Oxxi Tech Support 76711,457
To: Patrick Beaudine 76430,122
Yes, Patrick, and if you compile this mini-adventure as a text-only
adventure, (w) works… The developer, who wrote this particular
game, has been working on the problem, and even HE hasn't come up
with an answer, but we suspect it has to do with the GO command bug
that he has now fixed. If re-compiling and linking here with this
new code works (I should have it today), I'll upload the new VLink
and DBug modules to you in E-Mail tomorrow morning.