new vib3ds driver
Chuck, I have ATI MACH32 2MB vram. Render 3DS at 800×600. When I exit
to dos and go to an other program that uses 800×600 the screen is
garbled. This also happens if I shell from 3ds. So, the work around
is to select 320×200 res and render in 3ds before exiting or
shelling. Then everything is fine. If I forget, then even in windows,
if I launch a DOS app same thing happens. The workaround is ok, but
it would be nice to be done with this bug. I run full EISA, 32mb ram
and usually run 3ds with EMM386 RAM, but can run equally well with no
mem mgr. Your advice would be greatly appreciated. I have spoken
with Autodesk on this and exchanges some communication with on-line
help here, but nothing so far. Thanks…. oh… your drivers run
fast and display is great <BG> Jeffrey