CompuServe Messages

#Detaching mltpl elements

    14-Mar-94 00:54:19
Sb: #Detaching mltpl elements
Fm: Doug Glasgow 70372,2413
To: all
Anyone got a suggestion for detaching elements from an object automatically, assigning a numbered name to each detached element? Specifically, in a recent project, I used "Jumble" to randomize a group of 200 flat mirrors, but in order to get correct reflections on each panel, I had to detach each one. This took FOREVER, and was not fun! It would be great to know of a command that could seperate a selected object (made of many elements) into many objects. The Create/face/Detach key is great for the opposite affect. Also, in the same project, I originally tried to morph the jumbled objects, but without seperating the faces, the reflection was incorrect. After seperating all faces, I tried morphing each face into its partner, but again, once a morph key was assigned, the reflection was incorrect. I had to render each frame individually in the keyframer, and Video post them together later. Any suggestions or advice would be appreciated. Thanks for any help. Doug