#Wireframe shadows
17-Mar-94 09:52:01
Sb: #91853-#Wireframe shadows
Fm: ALAN IGLESIAS 70262,1240
To: Bob Keefer 71141,2356
Whoa!
Sorry about that, Bob. In my feverish state, I completely forgot about
exclusion *not* affecting shadow casting. I entered the 3ds.set parameter so
long ago that I forgot it wasn't standard!
Modifying the fascia's attributes to *not* receive shadows should work in any
case, though.
Sounds like TedB's got the answer that affords the most versatility, as
excluding lights and their respective shadows will allow the fascia to receive
shadows from other lights…
My appologies,
-Alan