CompuServe Messages

3DS Renderer for SGI

    23-Mar-94 15:04:08
Fm: CSA/CA 76077,2774
To: John Ellis 72440,3046
John, My own expectations for an SGI-based render module for .3DS would be that it would operate similarly to 3DS SLAVE. Certainly, the ability to use SGI file formats would be nice (as well as native PC formats), but not essential, as the SGI operating system includes many conversion utilities (such as to/from .TGA). Video Post should not be any problem, either. IPAS routines will probably need to be handled as SGI implementations. Back in R2, separate (but equal) IPAS routines were required for either Intel or Weitek. Kevin Krell – Computer Support Associates