#Problem with decal/alpha
27-Mar-94 21:33:08
Sb: #93830-#Problem with decal/alpha
Fm: Yost Group 76702,413
To: Vanny Paniz 73000,501
Ah ha… since you've got similar-colored pixels in the rest of the image,
you're getting some see-through areas. hmmm… You seem to have brought up a
limitation of the permutations in the Mapping Parameters dialog. Good one.
You're right in that there's a simple workaround… putting a black dot in one
of the corners of the alpha channel (actually, it doesn't have to be black…
something near 254 ought to do it). However, for 400 frames…
You could automate this by using an IXP that just altered one pixel in the
alpha channel automatically, and then wrote out the altered frame. We could
pull an IXP like that together pretty quickly if we had time, but most of this
week is out (until next weekend). If you need it badly and still haven't done
it manually by Friday let me know and I'll see if we can squeeze in some time
on Saturday to do it.
– G