CompuServe Messages

More on Morph probs

    28-Mar-94 20:24:22
Sb: More on Morph probs
Fm: Jeannine Deubel 73552,3617
To: ASDG 76004,1765
Chris, I think I solved the one problem. It seems that in order to have the Project Options save the number of frames and last frame number, you have to tab out of the boxes. If you don't tab through the boxes and then out, it doesn't save. Using enter doesn't work, and just pressing Accept doesn't save it, if you haven't tabbed. This seems a little awkward to me, and it's not clear from the instructions. A small thing, but perhaps easy to fix in the next release? Another thing I found was that I created an anim (by checking the Anim box in the Project menu) in the Morph screen, and the Anim was saved. However, when I pulled it into SCALA to work on my script, the Anim didn't come up in the right resolution. I had created the individual frames in high res, 256 color, interlaced video overscan, but in SCALA, only the top left quadrant was seen when I pulled in the Anim. However, when I pulled in an individual frame, I got the entire image. Then I went back and redid the Anim in ADPro 2.5 by rebuilding it with the Anim saver with the right resolution on, and this time SCALA pulled it in showing the entire image. I don't know if this is a Morph problem (since the Morph program was created before the new Amiga resolutions were added), or if this is a SCALA problem, but it is going to be a nuisance if I have to build each Anim by hand. I tried using FRED, but the images for each of the frames didn't show up, even though it evidently loaded the sequence. I feel so dumb! I know I must be doing something wrong, and I wish I could take a class in this with a knowledgable person walking me through this, but I don't know of any such class! One other question. My finished Anim is 8642626 bites. I have 30 frames, starting with a frame that is almost a meg in size, finishing with one that is about a quarter meg. Once I complete my Anim, and I know I don't need to do any more work on each individual frame, can I delete the individual frames and just keep the Anim file? Or does the Anim file need to read the individual 30 frames? I understand the Anim format takes each frame and then saves only the differences between them to create the animation. If this is so, then it would seem like I could delete the individual frames once the Anim is built, otherwise the Anim would be much smaller in size if it was using the individual frames to run. If I need to keep the individual frames, can I convert them to JPEG images to save disk space, or would this slow down the animation? The information about the Anim format and running an animation is a little vague in this respect, so I was hoping you could help me before I destroy about a day's worth of work. Thanks again for all your help. I'm glad you guys are out there! Regards, Jeannine