CompuServe Messages

Shadow Masks

    06-Mar-95 22:05:07
Sb: #157434-Shadow Masks
Fm: ROBERT RITGER 75050,2255
To: Chris Johnston 71505,1752
Chris: /_______________________From your message________________________\\ it is taking a **long** time to render (about 90 min/frame). __________________________________________________________________ 90 minutes, yikes! A couple of ideas: What size shadow maps are you using? I had luck on a project which was swapping all over the place by changing to raytraced spot lights – believe it or not. Since I eliminated the swapping the render times actually dropped. By the way, how many light sources do you have? Do they all need to cast shadows? A sure-fire way to cut time down is to cut out some of the complexity in the geometry. OPTIMIZE would help alot but you can manually delete a few million faces without it. All of those back sides and hidden faces which never see the light of cyber space are all candidates for the axe. Bob