location of 3-D space
26-Mar-95 08:37:34
Sb: #160895-location of 3-D space
Fm: Jonas Ruikis [ADESK] 73172,1351
To: Richard Sher 70740,10
Hi Richard,
<< My question is how can I derive such information? >>
You'd need to get either the pivot point in world coordinates, the bounding box
in world coordinates or possibly the face data in world coordinates. All of
this is possible with scripting. If you have Inside 3DS R4, Phil Miller
included a script that he wrote that will display all of that data. The Pivot
and Pivot2.k3d examples provided by Tom Hudson in the shipping version of R4
are also a great start as are NodeHold and NodeFetch.
jonas[adesk]