#Memory puzzler?
19-Apr-93 20:33:42
Sb: #40866-#Memory puzzler?
Fm: ALAN IGLESIAS 70262,1240
To: Don Landis 71673,3612
Don,
As it says on pp. 70 of the Installation and Performance Guide, once 3DS starts
to page to memory during a render, it continues to use that swap file for
subsequent renderings. The only way to stop the paging is to reboot the
program.
Hope this helps,
-Alan Iglesias