#Wire Mat=Broken Lines
Hi all,
Need some help here with using wire materials.
The mesh object is a 2D shape that morphs. It has been assigned a black,
illuminated, wire material. Unfortunately, the rendered image shows broken
lines at the vertice points. (I'm assuming the broken lines are the result of
the faces "blocking" the wireframe at those places?) Obviously, I'm trying to
get that clean, solid-line look. Any suggestions?
Thanks in advance!
Laurie