#Obj/Rotate:my poor wrist
Yoster's-
Is there ANY way to make object/rotate work on continuous values rather than
"snapping" to the nearest degree? I have to spend an afternoon doing oodles of
little rotation keys and I find that I have to keep using the key info dialog
box on a trial and error basis. I was hoping there was a secret 3ds.set value
or something. (Seems like release 2 did the same thing, but on .25 degree
increments, which would probably work here.)
–Noah