#Eco-Rendering…
18-Apr-94 15:23:52
Sb: #97587-#Eco-Rendering…
Fm: John Tissavary 71054,15
To: James Tichenor 71055,26
Matte objects and alpha composites in video post are exactly what I was
referring to when I said split the render up into elements. Michelle's article
is an excellent guide/jumping off point for doing this.
32megs is definitely the least useable amount of memory for 3DS. I would
suggest swapping motherboards. I don't know about ISA, but my EISA board will
hold up to 256megs of RAM, and I believe ALR's Evolution V will hold up to 1gig
of ram (I'd love to see the redraws a 1gig project file would cause…).
John Tissavary (LUNA cie)