CompuServe Messages

#Visual Basic and POV

    26-Apr-93 08:23:04
Fm: Dan Farmer 70703,1632
To: Alfonso Hermida 72114,2060
So true. As you know, I haven't got any experience with POVCAD, but with Lutz's unnamed modeller, although it's quite rich in features, I find myself using it more as a reference than as a final scene production tool. I've been reworking my old drumset image and using the modeller to place the drums and cymbals, and I am exporting to POV format with it, but then I take that output and cut/paste into my *real* file, modifying textures, tweaking things, adding things that are not supported, etc. A beginner will certainly be able to take any of these and do simple scenes (or at least, should be able to), but to go beyond that will require digging deeper. I just think it's very interesting to see this drastic change in the people that are using raytracers now. A couple years ago, if someone needed a tool, they either wrote it themselves or found someone who could. You learned a lot in the process. Now, it's "Where can I find it?" and "Why doesn't it do this?" It's as though we're now getting a crop of users that want raytracing spoon-fed to them. A modeller will certainly help these folks get their first raytracing done with much more ease than any of us had, but I'm afraid that, like training wheels on a kid's bike, they'll get stuck at that level. There are 2 Replies. Read action !