Camera "flight" with POV
30-Apr-93 06:00:51
Sb: #20952-Camera "flight" with POV
Fm: Michael Hoyes 76236,3341
To: Eric Barish 71501,1065
I had a thought on this velocity issue you've been tossing about. Howabout
using a spline to map the velocity curve you want and maintain speed per unit
time (ie. frame) to get the current position in your spline path. You might
have an animation that is not frame oriented but destination oriented.
Mike Hoyes
Read action !