CompuServe Messages

#law cdroms

    27-May-93 21:07:23
Sb: #49150-#law cdroms
Fm: Rob Kerbs 74650,1106
To: Yves Richarz 76266,2315
Dear Yves, Thanks for your message. I should start off by stating that I know very little about the ongoing battles in the Nintendo/Sega gaming business. Secondly, the issue of picking a player that will be found to be of the most use is, needless to say,a very sensitive issue for many people. But, here are a couple of my thoughts on the question/s. 1) Nintendo/Sega = Games Nintendo/Sega = Education (?) (I have never heard of any great education programs for either of these companies players. It doesn't mean they don't exist, it's just I haven't seen them. Just about everything I have seen them produce are games. In fact, there are about 6 or 7 magazines focused on providing nothing but reviews on Nintendo/Sega games) 2) In my opinion, these guys are making too much money with games to focus very much of their energies on educational discs. In fact a recent dealer magazine revealed that Nintendo shipped 1 million "STAR FOX" (new game) in one day for a nationwide release. They had a complete 12-city tour with live DJs, Parachutists, etc.. In short, games = big money. So, to answer the first part of the question, who has the best and most s/w. In my eyes I see both of them as being the same – two competitive manufacturers who will continue to try to outdue one another in the gaming/entertainment market-place. I couldn't reccomend buying one system over another today without consulting a 12 year old first !!! Maybe someone else on this forum can give some insight into the numbers and features/benefits of the competing systems ? 1) Sega vs. Nintendo vs. CD-I vs. 3DO vs. VIS vs "fill in the blank". The one thing all of these television based systems have in common is that they are incompatible with each other. I personally do not see a conclusion to this "battle of the television based standards" anytime soon. It may not even occur until HDTV has taken hold and the likes of Time-Warner, TCI, AT&T, Turner, Microsoft, etc.. have made significant investments in transmission standards, S/W, etc.. So my bias goes clearly to a computer-based CD-ROM solution. As long as you take certain precautions such as ensuring you CD-ROM drive can handle CD-ROM-XA (interleaving for synchronized audio and video), etc… You have a potential of more than 4000 discs to choose from covering the whole spectrum from Games to Business to entertainment to reference to X-rated discs. I hope this helps a bit. Maybe some of the other people on this forum can give some more insight, but; this is how I see it today. Kind Regards, RK