CompuServe Messages

#law cdroms

    29-May-93 06:03:16
Sb: #49150-#law cdroms
Fm: Richard Day 70521,2167
To: Yves Richarz 76266,2315
Yves I agree with what Rob Kerbs says. In essence, Nintendo/Sega=games, period. My 13-year-old has a Nintendo; his closest friend has a Sega; and so far as I am aware there is nothing available for either system which I'd consider educational. Both my son and his friend use the machines (weekends only <g>) for games and games alone – and both spend a hefty chuink of their pocket money on the game magazines Rob mentioned. For education, I don't think there is much real choice outside of a PC or Mac based system. My son (and his younger sister) started out with Apple ][ systems when they were very young – initially playing games (which helped them get "comfortable" with computers, then gradually moving to software which helped them learn. Today they both use PCs with multimedia CD-ROM drives. Encarta, Groliers and BookShelf are used extensively for homework research – and Mammals (both Nat'l Geographic and Audubon) have been used quite a lot. Both are using the Distant Suns CD for astronomy. They have both improved their typing skills with Mario Teaches Typing, and my daughter is using a French tutoring program which in less than a year has helped her move from being an immigrant with no French to an A student in Grade 6 in Canada. Interestingly, their familiarity and comfort with computers has paid off in other, unexpected ways. Our local library system is computerized, and both my kids now head straight to the terminals every time they visit the library, to find resources, check availability, and if needed order-in volumes from other branches on the system. Both kids frequently are asked to go with friends to the library to help them do those things. A 6-year-old will likely not want/need the same level of sophistication in software, but a close friend of mine has a 4-year-old daughter who loves programs like Grandma and Me, and Kid Pix, and is fast becoming a computer maven on her dad's 486 (she also enjoys taking over the controls on his Flight Simulator program, so she can crash 747's in interesting locations, which worries me a bit <g>. I am not as aware of the range of software available on the Mac platform, but I imagine there is a pretty good selection in the education category. Either way, I'd vote for your friend going the computer route, if necessary getting one or two simple games (like Kid Pix) and maybe a joystick to get the 6-year-old started. He will be suprised how fast his child "takes" to the computer. Ric