Help with fog objects
02-May-94 12:30:52
Sb: #80761-Help with fog objects
Fm: Steven C. Blackmon 73774,2504
To: Brad Block 72723,2271
Brad,
Try using the ring in the sparkle texture (formerly lens flare). This
takes careful placement and is by no means an easy solution, but can provide
the effect you desire. I used thes trick to create the 'ring' for the 'diamond
ring' effect in the eclipse in the Impulse library here.
You might also try nesting spheres of slightly different radii and
applying successively higher filter values as you move outward. If you make
the sun lightsrc non shadow casting, and place it correctly, the sun will shine
on the underside of some of the spheres and create the look of clouds lit from
below (sorta). To see an easy demo, place the planet and source so the
terminator (border between light and dark) faces the viewpoint, and render in
scanline mode. You'll see a limb on the far side of the planet where the light
shines on the inside of the spheres.
-Steve