CompuServe Messages

#Vertex in Keyframer

    24-May-94 01:23:58
Fm: ARA GREGORIAN 71544,2345
To: James Franssen 72650,3677
maybe the solution is in a spline modler which is availible from yost group disk 6, ipas3 called "skin". a linked skeleton of a skined object can be bent,twisted, stretched in the key framer by rotating/moving individual links. this results into the actual skinned object to bend, twist, stretch… if you modled the arm as a skined object it should be easy to do the motion. ara