#Hold frame on PAR
Anyone know if it is possible to hold the first frame of an animation
when playing on the par. I want to hold the first and last frames of
my animation for a second or two. Any way to tell the PAR to do this?
Also, I rendered 2 animations, put them into the same project directory on the
PAR drive. Went to join them and it won't let me. What gives. The animations
were from the same XXX.prj file in 3DS. Does that make a difference? Come to
think of it I also tried to join 2 different animations (from 2 different
3DS/PRJ files)
Paul