#Render RES switching
I forgot to add this to my earlier request for help concerning the PAR in
the Hware/OpSys/Video section under" PAR\TARGA NTSC Distortion" but I think
this one is more of a 3DS3 situation so I'm sending it here.
We have the render resolution set in 3DS3 to 752×480, aspect at 0.83. When
we render to the PAR drive the rendering resolution changes right before our
eyes to 640×480 aspect.83. The PAR manual says that we will experience the
black lines at the edge of the screen if we don't render at 752. If we can get
this to stay at 752 it may solve the previously mentioned problem. I just
checked and it does this change no matter what the rendered image destination
is so it isn't a PAR problem. Weather I set the res manually, use the 752×480
button or just leave it to default, which is set for 752×480 aspect .83 it
still changes to 640×480 .83 aspect.
How come the rendering res changes automatically to 640 at rendering rather
than stays at our default of 752? We are a Autodesk Multimedia Dealer and are
usually able to figure these things out. Not this time however. Help!
Thanks in advance.