Coarse Textures
I seem unable to create smooth textures from a .TGA file. I have a simple
graduated fill (created by KPT) which is black at left and right and blends to
white in the middle. I was hoping this would create a smooth rounded bump map
but instead it is very jagged and every band of grey is visible as a definite
step in the bump. Its even worse if I repeat the texture round a torus when I
simply getting banding not unlike the pattern on a Coral Snake.
I've tried playing with the contrast and brightness and blurring the bands of
grey.
What am I doing wrong?
TIA
Paul Harris Digital Workshop