CompuServe Thread

Coarse Textures

3 messages in this thread
#11375From: Paul HarrisMay 4, 1995 2:53 PM
I seem unable to create smooth textures from a .TGA file. I have a simple graduated fill (created by KPT) which is black at left and right and blends to white in the middle. I was hoping this would create a smooth rounded bump map but instead it is very jagged and every band of grey is visible as a definite step in the bump. Its even worse if I repeat the texture round a torus when I simply getting banding not unlike the pattern on a Coral Snake. I've tried playing with the contrast and brightness and blurring the bands of grey. What am I doing wrong? TIA Paul Harris Digital Workshop
#11390From: Ian FirthMay 4, 1995 6:11 PM
I just tried the same thing, and it did work. I would recommend using a 24 bit image for this trick, and make sure the blend has no visible demarkations when viewed as an image. Ian
#11409From: Frank IppolitoMay 4, 1995 11:33 PM
>>instaed it is very jagged and every band of gray is visible as a definite step<< Hi Paul, Not sure this is relevant, but are you viewing this image strictly on your monitor? Having done alot of image editing with programs such as Photoshop, I have learned not to trust my video ouput as to the true quality of my files. A printed output may confirm that these bands are very much part of the file, but it also may show that the gradation is quite smooth on your file. Certain combinations of resolutions, modes, and hardware can give greatly varying results (with smooth gradations of tone or color taking the hardest hit). I'm sure others in here that are better informed will jump in with specifics on TS and video. But whenever I hear of images turning up with these types of suprises, a red flag goes up. $ 00.02 Frank