CompuServe Messages

#Cycle Editor/States

    07-May-95 19:39:50
Fm: James B. Payton 73624,442
To: GreG tsadilas 74774,232
Hi Greg, No, I didn't know how to morph objects but I figured it out. I was getting a bit confused about the word "morph". I thought that it strickly meant changing the physical shape of an object. But I guess it could also mean changing its alignment or position as well. This is what I did. I made 2 states with an object in 2 different positions, then I set 2 key frames in the stage editor and in the action editor I put the 1st state name in the first keyframe and the 2nd state name in the second key frame. It did tween the object from one state to the next. Is that the right way to do it? I played with the rotate effect along with a couple others (ripple & particles) WoW! They're pretty cool. Would you happen to know how to figure how many rotations a certain size ball needs to rotate over a certain distance to look natural? or do you just have to eye it.? Thanx for all the help.. ->James