CompuServe Messages

Cycle Editor/States

    07-May-95 23:51:05
Fm: GreG tsadilas 74774,232
To: James B. Payton 73624,442
>> Is that the right way to do it? James, Basically yes. If you want object1 to morph into object2 over 30 frames, you'd place object1 in frame1, and object2 in frames 2-30. This will cause it to morph. >> Would you happen to know how to figure how many rotations a certain size ball needs to rotate over a certain distance to look natural? or do you just have to eye it.? << Well….If I could recall the formula for the circumference of a circle, I could help you. <blush, I used to know it, honest!> Basicaclly, find that formula first, plug in the radius/diameter depending on what it needs to get the circumference. This will be the distance to move the ball for every 360 degrees it rotates. -GreG