Cycle Editor/States
07-May-95 23:51:05
Sb: #11611-Cycle Editor/States
Fm: GreG tsadilas 74774,232
To: James B. Payton 73624,442
>> Is that the right way to do it?
James,
Basically yes. If you want object1 to morph into object2 over 30 frames, you'd
place object1 in frame1, and object2 in frames 2-30. This will cause it to
morph.
>>
Would you happen to know how to figure how many rotations a certain size ball
needs to rotate over a certain distance to look natural? or do you just have to
eye it.?
<<
Well….If I could recall the formula for the circumference of a circle, I
could help you. <blush, I used to know it, honest!> Basicaclly, find that
formula first, plug in the radius/diameter depending on what it needs to get
the circumference. This will be the distance to move the ball for every 360
degrees it rotates.
-GreG