CompuServe Messages

#Star Trek 3d Studio Mesh

    02-May-95 01:20:01
Fm: EDWARD HARVEY 75533,3303
To: Trekmaster 76767,3523
<<at the tender age of 12, and not owning 3d Studio for much more than two weeks (Though I've been able to create nice animations!) have not grasped the fundamentals of modeling. Then youve got time to get good at modeling, the bottleneck in the process. Let me suggest that the best work is created by people who grasp the widest variety of processes from 2d expertice for mapping, the study of pacing and movement in film to the importance of sound to name a few. Ed