CompuServe Messages

#BonesPro and Mapping

    04-May-95 11:40:10
Fm: Andrew Sinagra 75010,747
To: MARTIN G FOSTER 70303,456
Martin, I agree that it is a completely different approach to modeling characters than what I am used to. One of my concerns is that I have a character with different reflection maps in different sections and I would like to try and retain the maps and be able to use him with bones. I guess I could combine the maps into one map but it will be tricky to get the correct placement. Meshpaint really sounds like the way to. Thanks, Andrew Sinagra Digital Art & Motion, Inc.