#BonesPro and Mapping
06-May-95 08:47:15
Sb: #168218-#BonesPro and Mapping
Fm: Andrew Sinagra 75010,747
To: Tim j. Miller 71574,307
>>Painful but it works.
Painful is right. With the large amount of verticies that these object have,
and the amount of time that it would take I would be better starting from
scratch.
Too bad you can't do multiple vertex seam welds…
Andrew Sinagra
Digital Art & Motion, Inc.