CompuServe Messages

#BonesPro and Mapping

    06-May-95 08:47:15
Fm: Andrew Sinagra 75010,747
To: Tim j. Miller 71574,307
>>Painful but it works. Painful is right. With the large amount of verticies that these object have, and the amount of time that it would take I would be better starting from scratch. Too bad you can't do multiple vertex seam welds… Andrew Sinagra Digital Art & Motion, Inc.