#Major Boolean Errors
01-May-95 01:49:51
Sb: #167500-#Major Boolean Errors
Fm: EDWARD HARVEY 75533,3303
To: Jerome R. Kalisz 75233,3464
I see that G has sent you the major boolian helpful hints by JKJ. Its helped me
some
in my struggles in this area.
Whenever I note that creative people are exerting their energy in
constructing
amazing work arounds I think that here is where we need new features. A perfect
example is the great idea in the 3ds special effects book for conforming
textures
to meshes using a grid. Great work around but what we really needed was
meshpaint.
In the case of modeling in 3ds the ammount of forum traffic devoted to
alternate
modelers is a clear indication that the shaper and lofter are not meeting the
needs
of many dedicated 3ds users.Ive tried the hash modeler, macromodel and others
and they all have severe limitations. In fact I think the 3ds modeling solution
is at
least as good as any other single solution Ive tried. Nevertheless I think the
failure
rate of boolian ops is a good reason to redesingn the tools rather than
suplement
the manual. Not being a programmer I am serene in my ignorance of the
difficulties(G)
Ed