#Bones final mesh save?
16-May-95 09:40:54
Sb: #Bones final mesh save?
Fm: Marion K. Marks 70700,2777
To: James Franssen 72650,3677
The new BONES PRO 1.5 upgrade eliminates the need for .GEO and other special
files, and instead stores the data right in the object's data space in the .3DS
file, just like Optimize, IK, etc.! Thus, BONES_I.PXP is no more. Instead, the
BONES_I.KXP has a Morph button which allows you to make snapshots of
Bones-deformed versions of the MMO at any frame OR RANGE OF FRAMES (complete
with step)! There are many other new features as well, including a new
fast-Gouraud preview render mode, but the most important being the ability to
selectively Exclude bones from each others' influence.
It comes with SMOOTH_I.PXP 1.1 as well, which also has a Gouraud (and others
as well) preview mode. SMOOTH 1.0 had no preview at all. SMOOTH 1.1 also adds
UNDO and RESET so you can experiment safely.