CompuServe Messages

#Bones final mesh save?

    16-May-95 09:40:54
Sb: #Bones final mesh save?
Fm: Marion K. Marks 70700,2777
To: James Franssen 72650,3677
The new BONES PRO 1.5 upgrade eliminates the need for .GEO and other special files, and instead stores the data right in the object's data space in the .3DS file, just like Optimize, IK, etc.! Thus, BONES_I.PXP is no more. Instead, the BONES_I.KXP has a Morph button which allows you to make snapshots of Bones-deformed versions of the MMO at any frame OR RANGE OF FRAMES (complete with step)! There are many other new features as well, including a new fast-Gouraud preview render mode, but the most important being the ability to selectively Exclude bones from each others' influence. It comes with SMOOTH_I.PXP 1.1 as well, which also has a Gouraud (and others as well) preview mode. SMOOTH 1.0 had no preview at all. SMOOTH 1.1 also adds UNDO and RESET so you can experiment safely.