CompuServe Thread

#Bones final mesh save?

5 messages in this thread
#170256From: Marion K. MarksMay 16, 1995 9:40 AM
The new BONES PRO 1.5 upgrade eliminates the need for .GEO and other special files, and instead stores the data right in the object's data space in the .3DS file, just like Optimize, IK, etc.! Thus, BONES_I.PXP is no more. Instead, the BONES_I.KXP has a Morph button which allows you to make snapshots of Bones-deformed versions of the MMO at any frame OR RANGE OF FRAMES (complete with step)! There are many other new features as well, including a new fast-Gouraud preview render mode, but the most important being the ability to selectively Exclude bones from each others' influence. It comes with SMOOTH_I.PXP 1.1 as well, which also has a Gouraud (and others as well) preview mode. SMOOTH 1.0 had no preview at all. SMOOTH 1.1 also adds UNDO and RESET so you can experiment safely.
#170277From: James FranssenMay 16, 1995 10:34 AM
>> The new BONES PRO 1.5 upgrade eliminates the need for .GEO and other special files, and instead stores the data right in the object's data space in the .3DS file, just like Optimize, IK, etc.! << So how or when do I get an upgrade? -James Franssen
#170770From: Marion K. MarksMay 18, 1995 2:02 PM
Same way we did. Call them and have them send it to you.
#170513From: Ernie JacksonMay 17, 1995 10:03 AM
> The new BONES PRO 1.5 upgrade eliminates the need for .GEO and other special files, and instead > stores the data right in the object's data space in the .3DS file… Does this mean that if you create an instance of the boned MMO that it will inherit the bone motion w/ it? – Ernie Jackson, Written 17-May-1995 @ 08:01:32 Using: Windows NavCIS PRO 1.6
#170771From: Marion K. MarksMay 18, 1995 2:02 PM
I haven't tried that, but it should work if instances share .AXPs, and I believe they do. I mean, if you have any other .AXP such as, say, Tornado, assigned to a box, and you make an Instance of the box, do you see a box or do you see a second (identical) Tornado when you render from the KF? If so, then it should work for Bones, Skin, etc. as well.